![]() This option has the advantage of potentially lower latency than other two other options above. ![]() If you have a spare output on your audio interface, connect a cable (or set of cables) from there to an input on the same interface. Configure the respective preferences so that one program is outputting via the analog out, and the other is set to receive the analog input. Start recording into a blank clip slot, and press play on the Youtube video.Arm an audio track for recording, then set the monitor to receive the correct input:.Select iShowU Audio Capture as the input device:.Launch Live, then open Preferences → Audio.Set the Output device to iShowU Audio Capture:.Open your Mac's System Preferences → Sound.Here's an example of how to route audio from a Youtube video into Live to record it using iShowU on Mac: Once installed, these show up as audio drivers in Live's preferences (as well as the preferences of other audio-enabled applications). Here are some popular options:įollow the instructions for installation. Various virtual audio-routing protocols exist for Windows and Mac. We can not offer support regarding problems related to the use of such software in combination with Live and will have to ask you to contact the manufacturer in that case. Note: Routing audio between applications with third-party software can cause audio dropouts and other technical issues. Routing audio can be used for things like, for example, sampling audio from video into Live or sending SMPTE sync out of Live. Users visitĪ link at the company’s website to paste the serial number of a qualifying product and then proceed through a “$0.00” order completion to get the serial number.There are three common methods for routing audio between Live and other software on your computer. Rogue Amoeba has made SoundSource free for any owners of current versions of its other products. This allows you to monitor audio input temporarily or for a while without changing your input and output settings, again useful for setting up any kind of audio recording workflow. You can choose the level of the input, the volume of the output, and left/right balance and levels, and also choose to start and stop the playthrough with a click. SoundSource’s extra bit of oomphf is in the Play-Thru palette, which lets you pick an input source and the output through which it should play. ![]() SoundSource’s Play-Thru palette lets you easily monitor and test inputs. Still, you might need to click its menu icon a few times to make all your changes, even though they’re shown in one place. However, that’s an Apple interface limitation, not to do with SoundSource. I’d prefer it remain open, as it does when adjusting volume. While switching among sources, the menu isn’t persistent: you click a new option and it retracts. I have a DisplayPort-connected monitor that requires use of its on-screen display.) (Some devices reserve volume controls to hardware settings, and SoundSource doesn’t override them. From this menu, you can see every audio input and output source available switch system input, system output, and sound effect output and change the volume of each of those as well. These are shown instead as separate sections in a long menu from a system menu bar icon that belongs to SoundSource. In the Sound preference pane, options are split among Sound Effects, Output, and Input. SoundSource 3 provides splayed-out, easy access to the settings divvied up in the Sound system preference pane, and only partly available through the system audio menu item. ![]() Shaving off annoyances in macOS is always worth a few bucks, and if you manipulate audio sources and volumes frequently, it should be worth $10. The SoundSource menu provides access to nearly all sound settings in one place and at a glance.
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