Kinda like, he is a good person but when we do a genocide run, he gets traumatized with the need to kill, then we force him through a pacifist run, he waited the whole game to kill everyone. In other news, I also beat Final Fantasy 6 this weekend…wooooo.I have been thinking, the game breaks the 4th wall many times, most people say the first human takes the protagonist's body in the soulless pacifist run, but I have been thinking, what if, since we got to the end and we controlled the protagonist, the protagonist is just being himself? at the end of a genocide run there is something along the lines of "I noticed my determination wasn't mine, but yours", we are the ones making the protagonist progress, making him kill or spare, fight or have mercy, what if we are selling not the protagonist's soul to the first human, but instead our soul to the protagonist? I found exactly which folder in my laptop contains Undertale saved data and as I’m writing this I have just come back from restarting the game successfully. You see, I browsed reddit some more and I discovered how to delete all of Undertale’s memory for a True Reset. Don’t get it twisted, I like Undertale a lot, I’m going to play it again and it most certainly deserves it’s cult following, but the game and it’s endings are just so intense and put so much pressure on you as a player that it weighs you down.īut I’m not worried. I think that’s why Undertale can’t be one of my favorite games of all time or in my Top 20. Give in to your impulses as a gamer and you will feel yourself become a monster. It’s a warm fuzzy ending but if you dare to restart the game after completing a True Pacifist Run the game begs you not to replay the game as it will take away the one true ending from all the characters you have grown so attached to. The True Pacifist Run is a nice, happy and arguably “true” ending of Undertale’s story but has some dark secrets of its own while also revealing the backstory about Flowey. Now for every game run after it will be known as “Soulless Pacifist Run’ or “Soulless Genocide” where even the happiest possible ending at this point has a dark twist in the last few moments. Upon restarting the game to do a new run you see that the world is still the desolate wasteland you left it in and after like ten minutes, Chara offers to resurrect the world…in exchange for your soul. To put a long, incredibly dark story short, it turns out that if you complete a Genocide Run where you kill every single last character, the player character gains a mind of it’s own (Chara/The First Fallen Child) breaks the fourth wall and kills you the “player”. After so much time avoiding spoilers the phrase “fuck it” entered my mind and I browsed reddit and tumblr for what exactly was so special about the Pacifist and Genocide Ending. In an earlier post I mentioned how I felt that the game expects the player to do a Genocide Run where the kill everything with a pulse but I didn’t know the full story as to what happens. I know that the game prides itself on replaying the game multiple times but for a first ending it kind of felt anticlimactic. Unfortunately, this has the ripple affect of disbanding the Royal Guard, leaving Undyne without a job and living on Sans/Papyrus’ coach AND because I killed a random monster to initiate the Neutral route after I befriended her Undyne now hates my guts and I am no longer welcome in the Underground. My particular Neutral ending more or less ended with Frisk getting back to the human world but a cell phone call from Sans and Papyrus reveals that because I spared Toriel she went back to become queen and issued peace between humans and monsters. Also at the very end I killed Flowey ( My rationale was ‘Hey it’s already a neutral route right?’ and “I’ve had it with this evil fucking flower”) I ended up doing a Neutral route where I killed some random monster mainly because I didn’t want to get the True Pacifist Ending so early on. Welp, I beat Undertale for the first time.
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